![]() This course looks at the inner dimension of change. This manifests itself in an increasing number of change-makers feeling hopeless, despairing and burnt out. When we forget this, our activism can be ineffective, stressful and put a strain on our physical and mental wellbeing. The personal lens through which we see ourselves, others and the world is important. They look at change-making as something external, while neglecting an important thing: we are part of the very systems, structures and institutions that we seek to change. In addition to the basic ending, the storyline features an alternate one, which unlocks after collecting all the hidden glowing orbs.The majority of courses and toolkits seek to provide us with a roadmap for how to ‘do’ activism. ![]() The death occurs in several ways ranging from drowning to being shot with a tranquilizer dart. In the course of the travel, the protagonist also comes across a siren-like creature, who gives him gear for breathing underwater. While completing them, the boy, controlled by players, has to swim, run, climb the obstacles and use his supernatural ability to control bodies with his special helmet. The gameplay is divided into levels tied to each location. The main storyline follows the unnamed boy through the in-game world locations including a forest, a farm, and a fictional laboratory, where experiments on bodies are held. By the time main antagonists of the character pursue him throughout the whole world. Players assume the role of a lonely boy, who walks through the monochromatic 2.5D environment and solves various puzzles. INSIDE is a platform adventure game that transfers the atmosphere of a dystopic world.
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